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RESULTS OF THE CREATIVE AND CAPACITY BUILDING WORKSHOP IN PALERMO (CLAC)

The second Public Play Space Workshop, ‘Make your Game’, took place in Palermo from 16 to 18 July 2020. After the splendid event in Breda and waiting for the one in Barcelona, it was an opportunity to experiment with the organization of an event respecting the limitations due to the COVID emergency.

17 people, with different experiences and backgrounds, participated in the Workshop, carrying out 5 game hypotheses that could be integrated into the next CLAC PPS activity, the Open Game Event, expected to be held in October 2020.  After being welcomed by a series of games with the aim of getting familiar with the site surroundings and among the participants, the Workshop began. During three days of work, there were several seminar lessons and game activities carried by the groups with the support of the experts from CLAC, BUAS, and IAAC.

The seminar sessions took place in the morning and concerned game theory, the interactions between analog and digital especially in the urban space, and the placemaking processes. In addition to these three lessons, participants were offered an in-depth study of practical game examples, especially related to puzzles. The games on placemaking were developed by the 5 groups in relation to the district of Cantieri Culturali alla Zisa, with extraordinary results in terms of content and feasibility. Cardboard benches, challenges between pirates, interactions with the inhabitants and the places of Cantieri Culturasli alla Zisa: these are some of the main ingredients of the games proposed by the participants, which will be developed for the upcoming PPS Open Game Event activity.
Out of the five groups, three best projects were selected: Ducrot Factory, A Theather of Enigmas, Panormus Pirates! 

Both the feedback questionnaires and the participants’ messages showed the enormous interest in game and placemaking, and the success of the Workshop!

Workshop Materials:

OUTCOMES

DUCROT FACTORY GAME 
Ducrot Factory and is a building game in which participants are encouraged to build something physical inside the space.
The game is divided into 3 different phases: During the first one, each team made challenges and quests inside the space involved in the placemaking process. After this phase, each team collects virtual coins. In the second phase, each team chooses and buys with the virtual coins the projects and the material to furnish the space and build the objects. In the last phase, each team materially builds the space

A THEATER OF ENIGMAS GAME
Players: the minimum number of participants is 10 people, gathered in a single team that will collaborate.
The group of players enters the role of a theatrical company, which due to an unforeseen event, finds itself without a theater in which to act, consequently it must build it because it cannot postpone the event.
1st type of test: the path of enigmas through which to discover the materials for setting up the open-air theater 2nd type: Set up the open-air theater through management by selected scenographers within the cultural sites, selecting the discovered material deemed necessary for the purpose. 3rd type: Staging the comic sketch involving the whole group of participants.
Wooden cubes, walkways, umbrellas, plants, decorated panels, wooden platforms, or bulky materials can be camouflaged among the useful materials. Each of the material blocks is covered with a tarp.

PANORMUS PIRATES GAME 
Players: the minimum number of participants is 10 people, gathered in a single team that will collaborate.
The group of players enters the role of a theatrical company, which due to an unforeseen event, finds itself without a theater in which to act, consequently it must build it because it cannot postpone the event.
1st type of test: the path of enigmas through which to discover the materials for setting up the open-air theater 2nd type: Set up the open-air theater through management by selected scenographers within the cultural sites, selecting the discovered material deemed necessary for the purpose. 3rd type: Staging the comic sketch involving the whole group of participants.
Wooden cubes, walkways, umbrellas, plants, decorated panels, wooden platforms, or bulky materials can be camouflaged among the useful materials. Each of the material blocks is covered with a tarp.

CALL

-The call, launched in February 2020, was open to students and professionals. The workshop was eventually postponed to July due to the Covid-19, counting on the participants selected in March – 

Are you interested in learning how new game concepts can be used to co-design the public space of your city? Register
here! 

“Do your Game” is part of the Workshop series of Public Play Space that aims to develop an innovative approach to placemaking, through gamification processes and through the use of games, to facilitate public participation in co-design and decision-making activities.

For three days you will have the opportunity to work side by side with urban planners, game designers and placemakers in the development of new game concepts to be applied to placemaking activities. During the Workshop you will learn the basics of urban game development, discover its various applications and develop new strategies for the co-design of public spaces in the city of Palermo.

Deadline: register here by 1st March 2020
Workshop Dates: 12-14 March 2020
Workshop Venue: Cantieri Culturali alla Zisa, Palermo, Italy

For further information and latest details please click here.

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