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PUBLIC PLAY SPACE SYMPOSIUM

SELECTED PROJECTS

The Call for Papers and Projects of the Public Play Space Symposium – 14th and 15th July 2021 called researchers and practitioners to contribute to the collective brainstorming sharing their work on innovative and creative practices. The focus of the call was on the Co-design of inclusive, cohesive and sustainable public spaces, through the use of games and/or digital technologies. 

In this page you can visualize the posters selected for the Symposium, divided in two topics:
 – Gamification and Serious Games for the co-design of Public Space
– Interactive and Community-based Strategies for the co-design of Public Space

Posters will also be published in the Symposium Proceedings

TOPIC 1

Gamification and Serious Games for the co-design of Public Space

PROJECTS 

  • Lemarie, Stephan – Common Ground: Distant Realities
  • Gentile, Picone – Gaming as a key approach for the recovery process of a public space: the case study of the old chemical plant ‘Chimica Arenella’ in Palermo
  • Hounjet – Eindhoven KNOOPXL
  • Innocent –  64 Ways of Being
  • Paez, Valtchanova – Subjective Cartographies: a mirror of diversity
  • Paisaje Trasversal – OlotMésB
  • Rot – Sprites of Meadowlands urban game
  • Zorn, Markus – Play for Dignity

TOPIC 2

Interactive and Community-based Strategies for the co-design of Public Space

PROJECTS

  • Callejas – Mind the Step: Co-creating Public Staircases
  • Cheng – Adaptive Furniture: Deep Learning in human activity recognition (har) to promote adaptability  in public space furniture
  • Islam – Children-led co-creation of a vertical productive garden 
  • Janu – Toolkit for community engagement with Delhi’s Master Plan 2041
  • Moro: A new theater square for the Yak community. Designing the public space through performative activation in Varese
  • Paez, Valtchanova, Montes, Aguirre – En Mitjons a la plaça: collaborative action for urban regeneration 
  • Silva Diaz –  Piecing change in a global pandemic: A participatory geodesign mapping method for urban communities in Río Piedras, Puerto Rico

The Public Play Space Symposium is organized in the framework of the Public Play Space (PPS) project, co-funded by the Creative Europe Programme of the European Union, aiming at exploring innovative and creative practices for the co-design of inclusive, cohesive and sustainable public spaces, through the use of games and digital technologies.

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